PlayStation Home: The next chapter?
by Adam on April 22, 2009
Welcome to the final article in my series on PlayStation Home. Over the past couple of weeks I’ve looked at different aspects of Home, but I’ve dodged answering what exactly Home is, and where it might be heading.
People have been complaining that PlayStation Home simply lacks things to do, content etc. And we’re all told that to attract consumers, ‘content is king’. So where is it? Well, in the article ‘Sony: Home is the “perfect storm” for publishers‘ by gamesindustry.biz, Sony describe Home as a platform upon which third parties can engage directly with PlayStation gamers with their own content.
It’s all now starting to make sense: all those who have chastised Sony for lack of content (I’ll hold my hand up, including myself), Sony isn’t trying to populate Home with a small collection of spaces released so far. In reality, Sony is hoping to showcase the potential of the service with its own first party spaces and projects, tempting publishers and developers going forward to provide the majority of content for Home, and to secure for themselves a lucrative slice of the pie.
They say they’re not in the business of creating the content for the Home platform, but rather creating “that initial spark” from which other developers and publishers can take ideas from those examples and build on them. The release of the EA SPORTS Complex marks the first ‘big ticket’ space from a 3rd party developer and publisher with which to engage with current customers and potential consumers. Of course, any content going forward needs to offer something for the user. Note the massive failures of ‘Coca Cola land’ and the like from presenting a bland, shallow, corporate offering in Second Life that users stayed clear from.
Sony say that they have given gamers what they want: a social network for gamers that allows them to focus on their passion for gaming. A clever insight starts with the obvious, that gamers don’t game 24/7. Well, what better way than to keep gamers’ attentions by filling gaps between their play sessions within Home?
With the promise of three new spaces every month, a wide range of development support, and most crucially the blessing of the consumer, the future of Home looks very promising. In my assessment, it’s just going to take us a little more time to reach that stage, after all I’ll give Sony credit where credit is due: it certainly isn’t easy building a content platform from scratch.
Content like Xi, the EA SPORTS Complex, and the Red Bull Air Race is just the beginning.


One comment
[...] I’m not going to back-track from my position against spending money within Home, but I will say that it might be best to watch what you spend as several microtransactions here and there may add up to a rather large credit card bill! Furthermore, I may be persuaded to spend the cash a little myself if there’s something truly worth buying! But I have an idea which may be a stop-gap between giving stuff away for free, and paying through the nose for every single item. More will be revealed in a future update to the last article in the series, ‘PlayStation Home: The next chapter?‘ [...]
by PlayStation Home: Capitalism at its worst? | Los Havros on April 25, 2009 at 4:42 pm. #