In Brief: shades of grey

I’ve thoroughly enjoyed playing through inFamous and being the hero.  But all those pleas for help… so many civilian casualties… all crying out for a hero.  To be perfectly honest it got a bit too much at times and I had to get away from it all.  Yet to get maximum-strength superpowers, the game forces you to either be worthy of a halo, or otherwise be downright evil.  There are no shades of grey.

So as I’d already played through the game once as a hero, it didn’t really sit well with me playing through again being evil just for the sake of it, it seemed.  I’d like a sequel for this franchise to be a bit more morally ambiguous.  Give me shades of grey.  Something substantial that I can really sink my teeth into.  Though I won’t deny, the dynamite combination of great controls and gameplay, and the immersive comic book storytelling has probably affected me more than I’ve realised.  Fantastic game.

Tags: , ,

This entry was posted on Monday, January 25th, 2010 at 9:47 pm and is filed under Gaming. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Responses to In Brief: shades of grey

No comments yet.

Leave a comment

  • « Older Entries
  • Newer Entries »