PlayStation Network developers losing out due to downtime
by Adam on May 11, 2011
Of course PSN developers are hurting. Especially PSN-exclusive developers such as Q Games (responsible for the PixelJunk series). In some instances it’s their only source of income!
2011 is another great year for gaming
by Adam on April 23, 2011
I’ve got to get my skates on. I’m still wading through Red Dead Redemption which I’m still loving (but it’s huge!) and that’s not to mention Undead Nightmare that I’ve yet to touch. Meanwhile PixelJunk Shooter 2 is going in (…)
Assassin’s Creed Brotherhood gameplay
by Adam on March 29, 2011
Seen as I’ve been playing quite a lot of Assassin’s Creed Brotherhood recently, I thought it would be the perfect game to show my latest addition to the blog: videos! The following video has something for everyone: avid online gamers (…)
The Da Vinci Disappearance
by Adam on March 22, 2011
I previously covered Assassin’s Creed Brotherhood on the blog way back in December 2010. Towards the end of my review I said: As for whether Brotherhood is significantly shorter than it’s predecessor, well, it’s definitely shorter, but not by much. I have (…)
Why 3D is not the future of video
by Adam on December 31, 2010
In the final days of 2010 I have managed to see my first 3D film: Tron Legacy. The experience has confirmed what I had already come to suspect, that 3D in its current incarnation is not the future of video, (…)
Hands-on with Need for Speed: Hot Pursuit
by Adam on December 28, 2010
I like my racing games, and Need for Speed: Hot Pursuit is no exception; I love it! You certainly feel the sheer speed and power of the licensed motors you’re driving and if anything, it certainly feels a lot (…)


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