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Tag Archive 'difficulty'

Rise up to the challenge

In contrast to a previous post on this subject, ‘Measuring Difficulty in Games‘ I’ve come up with an interesting slant on this topic.  I was having a chat with Rockers Delight and it sparked the ol’ grey matter into action.  I ask: Do you actually challenge yourself enough when it comes to gaming?
If you were [...]

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Measuring Difficulty in Games

How do you measure difficulty levels in games? Can you measure them?  I suppose what I’m really asking is who says what games are classified as being: difficult, tricky, mildly taxing, relatively easy or a cake walk?  I hope by now you’ve figured out that it’s really each and every single one of us. [...]

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New PixelJunk Eden patch

New Pixel Junk Eden patch- I have to admit, I found the time constraints difficult.  As of yet, I haven’t even completed a single garden!  I’ll give that patch a whirl when it’s out and see if it actually does make the game any easier in this regard.

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Patapon Revisited

A few months ago I got myself Patapon shortly after its release and quickly became addicted to it.  What I began to realise though, was how nail-bitingly hard it could be in certain places of the game.  One easy example, is the difficulty many people had in figuring out how to cross the desert.  Once [...]

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