Uncharted 2 could not happen on Xbox 360

Ars Technica has a detailed and informative interview with Christophe Balestra, co-president of Naughty Dog about why Uncharted 2 couldn’t be made on the 360; involving the technology utilised behind the scences, but crucially Naughty Dog’s role and responsibility of being a first party developer and how their experience feeds into the wider developer community.

MTV Multiplayer interviews John Smedley

MTV Multiplayer interviews John Smedley– If you like your news thick and fast then this interview certainly provides that.  For anyone with a passing interest in Sony Online Entertainment (SOE), this is essential reading. Whilst SOE aren’t the darlings of the MMO industry, what they’re upto deserves attention.

GamePro interview with Scott Steinberg, marketing VP of Sony

GamePro interview with Scott Steinberg, marketing VP of Sony– Interesting read.  There’s discussion of the Blu-ray victory, Microsoft’s 2008 game line-up, and possibilities for new PS3 downloads (including the possibility of movies, music, and PS2 games).

Sony’s marketing VP tells GamePro that Microsoft may have “already leveraged all of their big assets” for the Xbox 360 in 2007, leaving 2008 wide open for the PlayStation 3.