Posted in blog on Jan 9th, 2009
Update #1: This giveaway has now ended. Thank you for your interest!
Update #2: I can announce that the winner is Glenn! Well done, your copy will be on its way to you very soon
Would you like to snag yourself a brand-new, sealed copy of LittleBigPlanet?
Yes, I bet you would. Read on to find out how.
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Posted in Gaming, Life on Dec 23rd, 2008
The incident
At the weekend I was playing LittleBigPlanet but after I had completed a particular level, instead of the next one loading up the screen went totally white and the system seemed to freeze. The PS3 then restarted and spat out the disc. I’d had enough gaming for one night anyway, so I turned the [...]
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Posted in Asides, Gaming on Dec 19th, 2008
LittleBigPlanet Metal Gear Solid costume and level Packs: better than sliced bread- You know I’m absolutely going to get this! Probably the first compelling reason to spend money on a LBP content pack is here. Click the link and watch the video; I dare you not to be impressed (it also has 11 extra Trophies!). I [...]
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Posted in Gaming, Online on Dec 8th, 2008
I’d like to start off by saying that first and foremost, my experience with LittleBigPlanet as a whole, and more specifically, the community, has been really good. Great, in fact. I’ve been making my way gingerly through the story mode; loving the visuals, level-design, and uniqueness of the whole LittleBigPlanet universe. I’ve even ventured online [...]
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Posted in Asides, Gaming, Online on Dec 4th, 2008
Your LittleBigPlanet questions answered- In the first instalment of “SACK IT TO ME”…Weekly Answers to the LBP Community’s Questions, many topics are covered such as moderation, the state of the servers, and the ‘week 1 t-shirt’ issue. It’s from an American perspective, but should an interesting read for LBP fans everywhere.
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Posted in Asides, Gaming on Nov 10th, 2008
Sony promises better moderation system for LBP- Good stuff, this is how it should be. Deleting users’ created levels without any constructive feedback or explanation is just not on. Hopefully there will be no more community problems like this again with LittleBigPlanet, as it is detracting from what is otherwise, a superb experience.
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Posted in Asides, Gaming on Nov 10th, 2008
The flip side of the coin- I’m refering to the bottom half of this article. Sure, LittleBigPlanet isn’t perfect, as many other games out there aren’t. It’s still tremendous fun though. Some of these things can be fixed, but other issues are down to reasonable community moderating.
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Posted in Gaming on Nov 9th, 2008
LittleBigPlanet is here, and gamers everywhere are giddy with excitement- and that’s just the adults! Children are going to love this game, as in fact, will anyone really. From what I’ve experienced, I can totally see how this can be a cult classic for the cool, hardcore gamers, but still be fun for all the [...]
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Posted in Asides, Gaming on Nov 7th, 2008
LittleBigPlanet European TV spots are genius- Wasn’t too keen on the first one, but the second one ‘rocks’. Get it? Looks like marketing has found an excellent way of describing the undescribable, and communicating across what LittleBigPlanet is all about. A job well done, I’d say.
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Posted in Gaming on Nov 5th, 2008
After a short delay due to an offending soundtrack, LittleBigPlanet is officially out now in the UK. I had been wondering when exactly to post this, as across different markets, retailers in some instances have chosen to sell LittleBigPlanet early anyway. So I’ve settled for the official (revised) release date in the UK, which is [...]
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Posted in Asides, Gaming on Oct 9th, 2008
Three Speech Title Round-Up- It just goes to show what great games are going to be released on the PS3 in the next couple of months or so. My favourites I’m looking forward to though? Has to be Resistance 2, LittleBigPlanet, and BioShock. Those are my dream three. Right there.
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Posted in Asides, Gaming on Oct 7th, 2008
Three Developers Explain LittleBigPlanet Level Design to a 7-Year-Old- Kotaku shows why LittleBigPlanet will open the PLAYSTATION brand to such a wide audience, and why the rest of the gaming industry should be afraid. There’s also some neat level design tips for the rest of us!
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